Balan Wonderworld Wiki

Costumes (コスチューム, Kosuchūmu) are an advertised core element of Balan Wonderworld. There are a total of eighty different costumes, each with an unique ability. If you include the Demo Launcher (Blue, X, Star, or Steam), the total count will be eighty one, or eighty four if including all the variants whom are separated by game version.

While in 2-Player Mode (Local Co-op Mode), the 2nd player's costume is colored blue.

List of Costumes[]

Chapter ★ (Star)[]


Golfer

Baseballer

Footballer

Bowler

Balan

Chapter 1[]


Tornado Wolf

Jumping Jack

Pounding Pig

Dainty Dragon

Elastiplant

Metal Bad Boy

Super Skater

Chapter 2[]


Dynamic Dolphin

Jellyjolt

Telepotter

Double Jumper

Bubble Blower
LowQualityLeapFrog
Leap Frog

Chapter 3[]


Dusk Butterfly

Sickle Slinger

Web Wrangler

Lovely Lantern

Itsy-bitsy Elf

Bullet the Kid

Chapter 4[]


Aero Acrobat

Soaring Sheep

Laser Launcher

Box Fox

Happy Horn

Gear King

Chapter 5[]


Guardian Bird

Lickshot Lizard

Lucky Egg

Sickle Slayer

Hothead
LowQualityLuckyBird
Lucky Bird

Chapter 6[]


Air Cat

Gear Prince

Pumpkin Puncher

Pounding Duck

Chrono Bunny

Lethal Vacuum Blaster

Chapter 7[]


Quad Cannon

Floaty Flower

Speedy Cheetah

Tackling Bull

Paladin Puncher

Triple Jumper

Chapter 8[]


Frost Fairy

Frost Giant

Seal Skater

Amadeus

Hardy Hammer
Lethal Laser Launcher

Chapter 9[]


Happy Blaster

Rail Runner

Slow Tortoise

Iron Panda

Pounding Robot

Merry Ghost

Moon Walker

Chapter 10[]


Inky Blaster

X-ray Ape

Sneaky Lizard

Air Unicorn

Double Trouble

Dawn Butterfly

Chapter 11[]


Water Blaster

Bulldozer

Key Mouse

Ladderman

Flame Blaster

Iron Apollo

Airy Apollo

Chapter 12[]


Invisible Man

Vacuum Blaster

Jolt Tiger

Fixer-upper

Sun Walker

Air Double Trouble

Demo Bonus Costumes[]

Note: The Launcher Costumes are located in the ★ (Star) Section.


Blue Launcher

(Playstation 4/Playstation 5 Edition)


Star Launcher
(Nintendo Switch Edition)

X Launcher

(Xbox One/Xbox Series X Edition)


Steam Launcher
(Steam Edition)

Gallery[]

Trivia[]

  • Almost all costumes are finite. When hit, the costume will disappear and can not be used anymore unless you have a duplicate. The only costume with infinite uses/lives are the Demo Launchers, as they reappear in the closet when you lose the Costume.
  • Costumes only have one ability, which uses up the action button. If a costume has an ability that uses the action button, you can not jump in that costume, unless the ability only works in specific places [e.g. Bulldozer], or the ability is activated while jumping [e.g. Tornado Wolf, Jellyjolt].
  • When changing Costumes, it awards you an extreme amount of invincibility frames, allowing you to exploit enemy/boss battles by abusing I-frames to avoid getting hit by them.
  • There are a total of 4 Trophies/Achievements related to collecting Costumes:
    • Dress Rehearsal - Wear a Costume for the first time.
    • Casual Costume Fan - Collect 20 Costumes.
    • Costume Collector - Collect 50 Costumes.
    • Full Wardrobe - Collect all 80 Costumes, not including the Demo Launchers.
  • All Costumes found in each Act 3 of a Chapter, the Demo Launchers, Metal Bad Boy, and the Balan costume do not have official 2D artwork, nor appear in the game (except for Metal Bad Boy), though some artworks have appeared through different official sources.
    • The 3D models for the Act 3 costume's creature counterparts can be found in the ending dance sequence, and appear on one of the pages of BALAN WONDERWORLD Theatre Program -a SHOWTIME SET exclusive-.
    • Metal Bad Boy can be seen in Chapter 1's dance sequence, and can be found as an NPC in Chapter 1 - Act 1.
    • As Balan Wonderworld's 2D artwork is generally used for promotional purposes, the reason for not releasing 2D artwork of all the Act 3 Costumes and Metal Bad Boy is most likely to keep them as a secret.
  • Some Costumes have similar abilities, but each have different traits:
    • An example being Pounding Pig, Pounding Duck, and Pounding Robot. Who each have a different flutter distance and pounding range, along with Pounding Robot being able to attack iron blocks and spiked enemies.
    • Another one being Air Cat and Air Unicorn. Both can float on the air for a set amount of time, though Air Unicorn has a longer distance.
    • Dynamic Dolphin and Jellyjolt can both swim in currents. Though Dynamic Dolphin can swim faster than Jellyjolt, and Jellyjolt can attack enemies with an electric barrier.
    • Some Costumes, such as Dusk Butterfly and Dawn Butterfly, and Sun Walker and Moon Walker, have opposite abilites from each other.
  • Enhanced variants of select Costumes can be found in the third phase of Lance's boss fight, this is indicated via a more detailed Costume menu, along with a white sparkle effect each Costume gives off.
  • Naoto Ohshima first decided around 120 Costumes during development, which the number then dropped to 80 Costumes.